Baldur’s Gate: City Encounters includes forty short encounters to enliven the City of Blood and distinguish it from other cities, such as Waterdeep or Silverymoon. I co-led this project with Anthony Joyce.
One Cool Thing. In addition to writing and editing, I designed the tension meter. This mechanic ensures the characters’ actions have weight by unlocking new encounters relating to the power struggle between major factions in Baldur’s Gate. For example, if the characters consistently side with law and order, they may tip the scales in favor of the violent Flaming Fist, inadvertently pushing the City of Blood into a period of marshal law!