Improve your sessions by soliciting feedback through regular check-ins, discussions, and surveys. Continue reading Getting Feedback from Your Players
Anthony Joyce’s Top Three Lessons Learned from Designing “The Blood Hunter.” Continue reading Designing One-On-One Adventures
My 2020 New Year’s resolutions include watching what I eat at the game table. Here are some quick tips for eating a little healthier during D&D. Continue reading Avoiding a Heroes’ Feast: Healthy Snacking During D&D
DMs and writers love to work in NPCs with secret connections or allegiances. This post looks at some of the common pitfalls of this fantasy trope and how you can run secret connections to make for an epic reveal. Continue reading Making Secret Connections Less Secret
Have you ever tried to avoid an encounter in D&D, but it didn’t quite go how you wanted it to? The roleplay started to feel awkward, and you ended up fighting anyway, making the whole interaction seem pointless? We had … Continue reading Take a Beat to Avoid a Beating
Back in 1985, when Advanced Dungeons & Dragons was in its prime, TSR released Unearthed Arcana, a collection of supplemental rules written by Gary Gygax. It contained new races, classes, and previously published material from sources such as Dragon Magazine. … Continue reading Using Unearthed Arcana at Your D&D Table
When I released my first Norse-themed subclass, the Oath of the Aesir, I put a post here on my website. Somehow, I forgot to do the same for Devil’s Advocate: A Guide to Infernal Contracts. It could have been all … Continue reading Devil’s Advocate: A Guide to Going Gold!